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kimhongart@gmail.com

Resume

Summary

- Character & Environment Concept, UI page, UI, Promotional video, Various 2D Game asset.
- Experience in both 2d and 3d production pipeline.
- Working knowledge of Blender, Sketch up, Unreal Engine 4. 

Experience

2D Environment Artist

at IGG, Vancouver, Canada

Jul 2022 - Dec 2025

- Creating Character & Environment concept art, UI Event page, UI, Loading screen,  Promotional video, and various 2D game asset in mobile game production

- Shipped title - Mythic Heroes: Idle RPG, IGG 

Senior Designer

at Mainframe Studios, Vancouver, Canada

Mar 2021 - Oct 2021

- Interpreting script to create Environment design concept, model sheet, and color - Unicorn Academy, Spin Master 

Designer

at Bardel Entertainment, Vancouver, Canada

July 2020 - Mar 2021

- Interpreting script to create Environment design concept, model sheet, and color - Gen:Lock season 2, Rooster Teeth

Location Designer

at Atomic Cartoons, Vancouver, Canada

Feb 2020 - July 2020

- Interpreting script to create Concept to Finished BG key art - Dogs in Space, Netflix

BG Lead

at Titmouse, Vancouver, Canada

Apr 2019 - Jul 2019

- Ran half of BG Layout team, Assisted BG Supervisor. Due every 2 weeks per episode - Cleopatra in Space, DreamWorks

BG Designer

at Titmouse, Vancouver, Canada

Apr 2018 - Jul 2019

- Provided BG Key art - Cleopatra in Space, DreamWorks

BG Layout artist

at Titmouse, Vancouver, Canada

Jul 2015 - Jul 2019

- Tigtone season 2, Adult Swim

- The Epic Tales of Captain Underpants season 1, DreamWorks

- Little Big Awesome, Amazon

- Future-Worm!, Disney

- Home season 1, DreamWorks

- Home season 2, DreamWorks

Layout, Matte Painter - Internship

at The Juggernaut, Toronto, Canada

Apr 2014 - Aug 2014

- Designed and Photo-bashing Painted BG art for short animation film - Kenk, National Film Board of Canada

- Matte Painted assets - Expedia.ca

- Storyboarded and Created Style Grab - Ketel One Canada

Peer Tutor - Part time

at Sheridan College, Oakville, Canada

Sep 2013 - Apr 2014

- Helped figure drawing to 1st and 2nd yr students

Visual Development Artist - Internship

at OCON animation studio, Seongnam, South Korea

May 2013 - Sep 2013

- Designed 2D assets for preschool CG project - Dibo & Friends

- Developed concept for upcoming project

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