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kimhongart@gmail.com

Resume

Concept Artist

An accomplished 2D Artist with over 10 years of experience in game and animation industry. Expert in environment concepting, location design, and leading background teams and create design assets from script to production ready. Highly proficient in integrating 3D workflows (Blender, Unreal) and AI tools (Midjourney, Stable Diffusion) to accelerate production pipelines and deliver high-quality visual storytelling.

Experience

2D Environment Artist  

at IGG, Vancouver, Canada                   

Jul 2022 - Dec 2025

  • Created environment & character concept art, UI event page, and various 2D art assets for mobile game production

  • Developed promotional videos and loading screens, evolving new feature game development.

  • Shipped project title- Mythic Heroes: Idle RPG, IGG

Senior Designer

at Mainframe Studios, Vancouver, Canada

Mar 2021 - Oct 2021

  • Interpreted script to create Environment design concept, model sheet, and color

  • Collaborated with the Art Director to deliver design needs for specific cinematic shots

  • Shipped project title- Unicorn Academy, Spin Master

Designer

at Bardel Entertainment, Vancouver, Canada

July 2020 - Mar 2021

  • Interpreted script to create Environment design concept, model sheet, and color

  • Communicated with Art director to ensure artistic alignment across the production

  • Shipped project title– Gen:Lock (season 2), Rooster Teeth

Location Designer

at Atomic Cartoons, Vancouver, Canada

Feb 2020 - July 2020

  • Developed location concepts to Finished BG Key art

  • Worked closely with Art Directors and Supervisors to solve design problems

  • Shipped project title– Dog in Space, Netflix  

BG Lead

at Titmouse, Vancouver, Canada

Apr 2019 - Jul 2019

  • Led half of BG Layout team (6 artists) to Assist BG Supervisor delivering episode (every 2weeks)

  • Mentored Junior artists in perspective and details quality control

  • Resolved any occurring design problem creatively to achieve production goal  

  • Shipped project Title– Cleopatra in Space, DreamWorks  

BG Designer

at Titmouse, Vancouver, Canada

Apr 2018 - Jul 2019

  • Collaborated with Art Director and Design supervisor to provide BG Key art

  • Resolved any occurring design problem creatively to achieve production goal 

  • Shipped project Title– Cleopatra in Space, DreamWorks  

BG Layout artist

at Titmouse, Vancouver, Canada

Jul 2015 - Jul 2019

  • Interpreted Animatic to create Finished BG Layout art

  • Delivered BG Layout arts that required every production needs

  • Resolved any occurring design problem creatively to achieve production goal

  • Provided Designed Reusable assets for production 

  • Shipped project Title– Tigtone (season 2), Adult Swim / Captain Underpants (season 1), DreamWorks  

                                          Little Big Awesome, Amazon / Future-Worm!, Disney

                                          Home (season 1), DreamWorks / Home (season 2), DreamWorks

Layout, Matte Painter - Internship

at The Juggernaut, Toronto, Canada

Apr 2014 - Aug 2014

  • Created Photo bashing Painted BG Key art for animation film

  • Provided matte painted assets for production 

  • Presented storyboarding and style grabs for commercial project

  • Shipped project Title– Kenk, National Film Board of Canada

                                          Ketel One Canada  

Peer Tutor - Part time

at Sheridan College, Oakville, Canada

Sep 2013 - Apr 2014

  • Assisted figure drawing to 1st and 2nd yr students

Visual Development Artist - Internship

at OCON animation studio, Seongnam, South Korea

May 2013 - Sep 2013

  • Created 2D Design assets for preschool CG animation

  • Provided Color mood board for specific scene what CG department needs

  • Developed character concept for upcoming show

  • Shipped project Title– Dibo & Friends,  OCON Animation Studio

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