Hong suk Kim concept artist
kimhongart@gmail.com
Summary
- Character & Environment Concept, UI page, UI, Promotional video, Various 2D Game asset.
- Experience in both 2d and 3d production pipeline.
- Working knowledge of Blender, Sketch up, Unreal Engine 4.
Experience
2D Environment Artist
at IGG, Vancouver, Canada
Jul 2022 - Dec 2025
- Creating Character & Environment concept art, UI Event page, UI, Loading screen, Promotional video, and various 2D game asset in mobile game production
- Shipped title - Mythic Heroes: Idle RPG, IGG
Senior Designer
at Mainframe Studios, Vancouver, Canada
Mar 2021 - Oct 2021
- Interpreting script to create Environment design concept, model sheet, and color - Unicorn Academy, Spin Master
Designer
at Bardel Entertainment, Vancouver, Canada
July 2020 - Mar 2021
- Interpreting script to create Environment design concept, model sheet, and color - Gen:Lock season 2, Rooster Teeth
Location Designer
at Atomic Cartoons, Vancouver, Canada
Feb 2020 - July 2020
- Interpreting script to create Concept to Finished BG key art - Dogs in Space, Netflix
BG Lead
at Titmouse, Vancouver, Canada
Apr 2019 - Jul 2019
- Ran half of BG Layout team, Assisted BG Supervisor. Due every 2 weeks per episode - Cleopatra in Space, DreamWorks
BG Designer
at Titmouse, Vancouver, Canada
Apr 2018 - Jul 2019
- Provided BG Key art - Cleopatra in Space, DreamWorks
BG Layout artist
at Titmouse, Vancouver, Canada
Jul 2015 - Jul 2019
- Tigtone season 2, Adult Swim
- The Epic Tales of Captain Underpants season 1, DreamWorks
- Little Big Awesome, Amazon
- Future-Worm!, Disney
- Home season 1, DreamWorks
- Home season 2, DreamWorks
Layout, Matte Painter - Internship
at The Juggernaut, Toronto, Canada
Apr 2014 - Aug 2014
- Designed and Photo-bashing Painted BG art for short animation film - Kenk, National Film Board of Canada
- Matte Painted assets - Expedia.ca
- Storyboarded and Created Style Grab - Ketel One Canada
Peer Tutor - Part time
at Sheridan College, Oakville, Canada
Sep 2013 - Apr 2014
- Helped figure drawing to 1st and 2nd yr students
Visual Development Artist - Internship
at OCON animation studio, Seongnam, South Korea
May 2013 - Sep 2013
- Designed 2D assets for preschool CG project - Dibo & Friends
- Developed concept for upcoming project